The Elements of Design
The Design in Theory and Practice column is dedicated to helping the reader gain a better understanding of Web design. The first step in this process is getting a grasp on the fundamentals. To...
The Design in Theory and Practice column is dedicated to helping the reader gain a better understanding of Web design. The first step in this process is getting a grasp on the fundamentals. To...
Starting with the Basics This column is about Web design—really, it is—though it may at times seem a bit distant and distracted. In my opinion, any good discussion about design begins with the fundamentals....
Overview: Visual architecture is applied to the new media design context and defined as the use of a particular method of building visual information and balancing communication between images and words. Visual architecture is...
A marketer is the snake that whispers seducing words into the customer’s ears. Marketers want the sale to happen, and they couldn’t give a damn or two about building a better product or experience....
Let’s take a break from UX and look into the future. Everybody is anticipating the future where robots and AI will play an important role. Even though many worry that robots will be the...
UX designs, if done right, provide competitive advantages that help you boost your ROI. However, the term is overused and often leave designers overwhelmed. You should therefore understand the concept clearly, instead of following...
Concept design is an early phase of the design process that explores design ideas which are thinkable but which often set aside once technical and situational constraints in order to generate new options. The...
UX design is different comparatively to other mobile apps. While Pokémon has been around for decades, having recently celebrated its 20th anniversary this year, there has never been anything quite like Pokémon Go game. It launched...